
Non Fungible Conference 2026
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About this event
Non Fungible Conference 2026
Event type: Blockchain, Web3, Digital Assets, NFT Technology, Creator Economy, Gaming, Fintech, Digital Collectibles, Brand Innovation
Estimated attendance: Likely a mid-to-large global industry audience, depending on organizer scale, with a strong concentration of founders, investors, product leaders, marketing teams, agencies, technology vendors, creators, and enterprise innovation professionals.
Audience profile: This is not a broad consumer expo. It is a specialized business and innovation conference where the most valuable attendees are the buyers, decision-makers, and solution-seeking professionals connected to blockchain, digital ownership, community-building, payments, gaming, media, and brand activation.
1️⃣ Who attends: Buyers / Attendees
The strongest attendee groups at Non Fungible Conference 2026 are typically those actively buying, evaluating, or influencing technology, service, and partnership decisions in the digital assets and Web3 ecosystem. This means the audience is not just “crypto enthusiasts,” but a commercially relevant mix of business leaders, growth teams, and technical decision-makers.
Main attendee groups include:
- Founders and co-founders of Web3, NFT, gaming, and blockchain startups
- Chief executive officers, chief product officers, and chief marketing officers
- Heads of partnerships, ecosystem growth, and business development
- Product managers, platform leads, and user acquisition leaders
- Digital strategy, innovation, and transformation teams from large enterprises
- Brand marketers and community managers exploring tokenized loyalty and digital engagement
- Investors, venture capital professionals, and incubator/accelerator teams
- Legal, compliance, and risk teams involved in digital asset strategy
- Gaming publishers, metaverse teams, and creator economy platforms
- Payment, wallet, custody, and exchange solution providers
- Media, advertising, and agency professionals supporting Web3 campaigns
From a buyer-intelligence perspective, the best leads are usually the people responsible for platform selection, campaign execution, community monetization, creator partnerships, asset tokenization, and digital growth. This event can be highly valuable for attendee-list buyers if the list is segmented by role, company type, and commercial intent.
2️⃣ Where the show is happening + attendee geographic origin
Because conference details may vary by year and organizer announcement, the exact venue should be confirmed before a final targeting plan is built. If the 2026 edition follows the same pattern as comparable global Web3 events, it is likely hosted in a major business hub with international air connectivity, such as a top-tier city in the United States, Europe, the Middle East, or Asia.
For attendee origin, this event should be treated as global by nature. The non-fungible and Web3 ecosystem is geographically distributed, and attendance typically comes from:
- North America
- Europe
- Middle East
- Asia-Pacific
- Latin America
- Africa and emerging markets with blockchain adoption
Best geographic targeting will depend on the sponsor and attendee mix, but in most cases the event is best positioned as an international business audience rather than a local or national-only show. If the client is selling globally, this is a strong opportunity to reach cross-border buyers in one place.
3️⃣ Audience reach: Local / National / Global
Reach type: Global, with strong international buyer relevance.
This kind of event is typically a global industry conference because the buyer base is not limited by region. NFT, blockchain, tokenized communities, and digital ownership are digital-first markets, which means decision-makers can come from anywhere. Even if the event is hosted in one city, the audience usually includes international founders, multinational brands, global agencies, and distributed tech teams.
In practical list-building terms, that means the event should be treated as a global B2B opportunity with high-value contacts across multiple countries and industries. If the client needs international expansion, this event can provide strong reach.
4️⃣ Sample buyer company names + websites
Below is a sample buyer table built for research purposes. These are companies that are likely to attend, sponsor, exhibit, partner, or actively monitor this space because they operate in blockchain infrastructure, digital assets, fintech, creator tools, gaming, enterprise innovation, or brand technology. These are the types of buyers that often matter most for attendee-list monetization.
| Priority | Company | Website | Best Title to Target | Why This is a Good Buyer Fit |
|---|---|---|---|---|
| 1 | Coinbase | coinbase.com | Partnerships Manager / Product Marketing Manager / Ecosystem Lead | Strong fit for digital assets, wallet adoption, creator payments, and blockchain ecosystem partnerships. |
| 2 | Binance | binance.com | Business Development Manager / Regional Partnerships Lead | High relevance for exchange growth, community building, and global Web3 collaborations. |
| 3 | Ripple | ripple.com | Enterprise Partnerships Manager / Growth Lead | Relevant for blockchain infrastructure, financial innovation, and institutional adoption. |
| 4 | Circle | circle.com | Marketing Director / Strategic Partnerships Manager | Strong buyer for payments, stablecoin ecosystem, fintech partnerships, and enterprise adoption. |
| 5 | OpenSea | opensea.io | Head of Business Development / Brand Partnerships Lead | Core NFT marketplace player with direct alignment to digital collectibles and creator economy audiences. |
| 6 | Magic Eden | magiceden.io | Growth Manager / Partnerships Lead | Marketplace focus makes this a strong fit for digital assets, gaming, and creator commerce. |
| 7 | Immutable | immutable.com | Gaming Partnerships Manager / Ecosystem Growth Lead | Excellent fit for Web3 gaming, developer ecosystems, and NFT-based game economies. |
| 8 | Rarible | rarible.com | Product Marketing Manager / Community Lead | Direct NFT platform relevance and strong alignment with conference attendee interests. |
| 9 | Dapper Labs | dapperlabs.com | Partnerships Director / Brand Strategy Lead | Strong fit for fan engagement, sports collectibles, and branded digital experiences. |
| 10 | Animoca Brands | animocabrands.com | Investment Manager / Strategic Partnerships Lead | Highly aligned with NFTs, gaming, digital ownership, and metaverse-related business models. |
| 11 | Shopify | shopify.com | Product Partnerships Manager / Commerce Innovation Lead | Relevant because creators and merchants increasingly explore tokenized loyalty and digital commerce. |
| 12 | Adobe | adobe.com | Digital Strategy Manager / Product Marketing Lead | Strong for creator tools, content ownership, digital identity, and brand innovation. |
| 13 | Visa | visa.com | Innovation Partnerships Manager / Fintech Strategy Lead | Good buyer for payments innovation, digital asset strategy, and enterprise experimentation. |
| 14 | Mastercard | mastercard.com | Director, Emerging Payments / Innovation Partnerships | Excellent fit for wallet infrastructure, digital payments, and customer engagement solutions. |
| 15 | Samsung | samsung.com | New Business Development Manager / Innovation Lead | Strong technology brand with interest in digital ecosystems, devices, and consumer engagement. |
| 16 | PwC | pwc.com | Blockchain Advisory Lead / Digital Assets Partner | Advisory and consulting buyer for enterprise blockchain and compliance-related discussions. |
| 17 | Deloitte | deloitte.com | Innovation Consulting Manager / Web3 Strategy Lead | Relevant for enterprise digital transformation and emerging technology adoption. |
| 18 | Unity | unity.com | Strategic Partnerships Manager / Developer Relations Lead | Highly relevant for gaming, immersive experiences, and NFT-enabled applications. |
| 19 | Epic Games | epicgames.com | Business Development Manager / Platform Partnerships | Strong fit for digital worlds, gaming ecosystems, and creator-driven monetization. |
| 20 | redditinc.com | Partnerships Manager / Community Strategy Lead | Community-first platform with strong relevance to digital culture, creators, and engagement. |
Top 5 buyer examples to prioritize first: Coinbase, OpenSea, Immutable, Mastercard, and Deloitte. These provide a balanced mix of exchange, marketplace, gaming, payments, and advisory relevance.
5️⃣ Job profiles, industries & event type
The most effective buyer strategy for this event is to target professionals who influence purchasing, partnerships, technology adoption, community growth, and campaign execution. Because the event is cross-functional, you should not limit targeting to one function.
Best job titles to target:
- Chief Executive Officer
- Chief Product Officer
- Chief Marketing Officer
- Head of Partnerships
- Business Development Director
- Strategic Alliances Manager
- Product Marketing Manager
- Community Growth Lead
- Web3 Strategy Manager
- Digital Assets Director
- Innovation Director
- Partnerships Manager
- Gaming Ecosystem Lead
- Creator Economy Lead
- Fintech Strategy Lead
- Blockchain Product Manager
- Investor Relations Manager
- Enterprise Innovation Lead
- Marketing Director
- Agency Account Director
Best industries to use:
- Information Technology & Services
- Computer Software
- Internet
- Financial Services
- Investment Management
- Venture Capital & Private Equity
- Management Consulting
- Marketing & Advertising
- Media Production
- Online Media
- Entertainment
- Sports
- Gaming / Computer Games
- Design
- Professional Training & Coaching
- Market Research
- Public Relations & Communications
- Telecommunications
- Retail
- Luxury Goods & Jewelry
Event type positioning: Digital innovation conference, blockchain summit, NFT and Web3 business forum, creator economy event, fintech and digital commerce conference, gaming and digital ownership meetup.
6️⃣ Estimated attendance / expected footfall
Since the exact organizer scale is not confirmed here, the safest estimate is to position this as a specialized industry conference with meaningful buyer density rather than a mass-market trade show.
A realistic expected footfall for a strong event in this category could range from a few hundred to several thousand attendees, depending on venue size, speaker lineup, sponsor strength, and international marketing reach. If the event is well-known and backed by major ecosystem partners, it could easily attract:
- Founders and startup teams
- Brand and agency buyers
- Investors and VCs
- Product and growth leaders
- Web3 and fintech vendors
- Media, analysts, and community builders
In list-selling terms, the quality of the attendee mix matters more than pure volume. This event is most valuable when the attendee list is segmented into commercial decision-makers, not just general participants.
7️⃣ Key focus areas & buyer engagement
Likely key focus areas include:
- NFT utility and digital ownership models
- Tokenized loyalty and fan engagement
- Blockchain infrastructure and interoperability
- Creator monetization and community growth
- Web3 payments, wallets, and custody solutions
- Gaming economies and in-app digital assets
- Enterprise adoption and brand experiments
- Compliance, regulation, and risk management
- DeFi, stablecoins, and financial applications
- Digital identity, authentication, and provenance
Buyer engagement strategy: The best outreach angle is not generic “event attendance.” It is commercial relevance. Examples:
- “Reach Web3 founders and partnerships leaders exploring new tools and services.”
- “Access digital asset and blockchain decision-makers evaluating vendors, sponsors, and ecosystem partners.”
- “Connect with brand innovation and marketing teams interested in tokenized engagement and creator commerce.”
- “Target gaming, fintech, and platform leaders building the next generation of digital experiences.”
This event is especially strong for companies selling:
- Blockchain software
- Wallets, custody, and payment tools
- Marketing and community platforms
- Creator economy tools
- Analytics and data solutions
- Compliance and risk services
- Gaming infrastructure
- Agency and consulting services
8️⃣ Client-product fit note
Before finalizing the best buyer list, please share your client’s website. That is essential because the right audience segment changes based on what the client actually sells.
Examples of how the buyer list changes by product:
- If the client sells blockchain software or infrastructure, prioritize founders, CTOs, product leaders, and ecosystem heads.
- If the client sells marketing or community tools, focus on brand managers, growth leads, community managers, and product marketers.
- If the client sells legal, tax, or compliance services, target legal counsel, risk teams, and finance leaders at exchanges and fintech firms.
- If the client sells design, content, or creator tools, focus on creator economy platforms, media companies, and agency buyers.
- If the client sells payments or fintech services, target heads of payments, innovation, partnerships, and strategic alliances.
Once you share the client website, I can refine the buyer list into the most relevant target accounts and titles for this specific event. That will help separate generic attendees from true commercial buyers.
9️⃣ Industry suggestions based on the provided industry list
For this event, the strongest industry filters from your list are the ones most aligned with digital assets, software, finance, media, innovation, and consulting. The best matching categories are:
- Computer Software
- Information Technology & Services
- Internet
- Financial Services
- Investment Management
- Venture Capital & Private Equity
- Management Consulting
- Marketing & Advertising
- Media Production
- Online Media
- Entertainment
- Gaming / Computer Games
- Design
- Public Relations & Communications
- Professional Training & Coaching
- Research
- Business Supplies & Equipment for infrastructure vendors
If the client wants a more aggressive B2B prospecting list, I would recommend combining industry filters with role-based filters and company-type filters such as startup, enterprise, agency, exchange, marketplace, fintech, and consulting. That produces much higher quality than industry alone.
Final recommendation
Non Fungible Conference 2026 should be positioned as a high-value global B2B innovation event with strong buyer concentration across blockchain, digital assets, fintech, gaming, creator economy, and brand strategy.
It is not just an NFT community gathering. It is a commercial ecosystem event where the most valuable contacts are:
- Founders and executives
- Partnership and business development leaders
- Product and marketing decision-makers
- Investor and innovation teams
- Platform, fintech, gaming, and agency buyers
Quality rating for buyer-list sales: 8.5/10
Strong fit if your client sells into Web3, fintech, software, marketing, creator economy, gaming, or innovation functions. The event becomes even more valuable once the client website is reviewed and the target buyer profile is narrowed down.
Share the client website, and I can turn this into a sharper buyer shortlist with the best companies, titles, and industry filters for this specific event.
Data sheet
| Event Name | Non Fungible Conference 2026 |
| Event Date | 4 June 2026 – 6 June 2026 |
| Event Status | Upcoming |
| Venue | Unicorn Factory Lisboa |
| City | Lisbon |
| State / Region | Lisbon |
| Country | Portugal |
| Organizer | Organizer name not publicly confirmed in the materials reviewed for this report. |
| Official Event Website | Public event URL should be reconfirmed with the organizer before outreach or attendee-list positioning. |
| Event Type | Conference / Summit focused on blockchain, Web3, digital assets, NFT technology, creator economy, gaming, fintech, digital collectibles, and brand innovation. |
| Primary Category | IT & Technology |
| Secondary Applicable Categories | Banking & Finance; Entertainment & Media; Business Services |
| Audience Reach | Likely Global, with strong European concentration |
| Estimated Attendance / Expected Footfall | Attendance figure not publicly confirmed by the organizer. |
| Attendance Data Reliability | Low for current-year volume metrics; event theme, location, and business audience profile are reasonably supported by the event description provided and venue context. |
| Main Purpose of Event | To connect Web3 founders, product teams, investors, gaming and media leaders, fintech stakeholders, brand marketers, and technology vendors around digital ownership, blockchain-enabled products, partnerships, community growth, and commercial adoption. |
Non Fungible Conference 2026 is positioned as a specialized business and innovation event centered on blockchain, Web3, digital assets, NFT infrastructure, creator monetization, gaming ecosystems, and digital brand activation. Based on the event framing provided, this is not a broad consumer expo; it is a commercially oriented conference environment where founders, executives, product owners, growth teams, and investors evaluate technologies, partnerships, and go-to-market opportunities.
The event matters because it sits at the intersection of emerging technology adoption and enterprise experimentation. For suppliers, agencies, SaaS providers, fintech platforms, developer tools companies, legal/compliance firms, infrastructure vendors, gaming partners, and brand innovation specialists, the event is relevant for lead generation, strategic partnerships, market visibility, and high-value outbound targeting. It appears especially useful where the goal is to reach decision-makers influencing product, ecosystem, payments, marketing, tokenization, community, and digital commerce strategies.
| Buyer / Attendee Segment | Typical Organizations | Buying Role or Influence | Relevance to Exhibitors / Suppliers |
|---|---|---|---|
| Web3 founders and co-founders | Blockchain startups, NFT platforms, wallet providers, tokenization ventures, DAO tooling companies | Budget owners, partnership decision-makers, platform selection influencers | High-value targets for infrastructure, security, compliance, growth, payments, analytics, and advisory services |
| Product and platform leaders | Web3 apps, fintech firms, gaming studios, marketplaces, creator platforms | Evaluate integration tools, wallet UX, data products, APIs, identity, and monetization features | Strong fit for technical demos, integrations, and product-led sales conversations |
| Marketing, community, and growth leaders | Brands, agencies, Web3 projects, loyalty platforms, creator economy businesses | Influence spend on user acquisition, community platforms, campaign activation, CRM, and analytics | Good audience for agencies, martech, social engagement, loyalty, and campaign measurement tools |
| Business development and partnerships teams | Ecosystem organizations, blockchain foundations, protocol teams, exchanges, brands, gaming networks | Source channel partners, integrations, co-marketing partners, and distribution alliances | Core targets for sponsorship, alliance-building, and B2B outreach |
| Investors and venture teams | Crypto funds, fintech investors, gaming investors, angel syndicates, accelerators | Not always direct buyers, but influential in vendor introductions and portfolio procurement | Useful for ecosystem access, thought leadership, and deal network expansion |
| Gaming and metaverse operators | Game studios, virtual world platforms, digital asset operators, interactive media companies | Buy or evaluate user identity, digital commerce, community, payments, infrastructure, and anti-fraud tools | Relevant for commerce, payments, IP licensing, analytics, and cloud infrastructure providers |
| Fintech and payments leaders | Payment processors, exchanges, custodians, compliance platforms, digital banking and remittance firms | Influence purchasing in payment rails, KYC/AML, fraud prevention, treasury, and transaction monitoring | High-value for regtech, payment enablement, identity, and security vendors |
| Enterprise innovation and brand teams | Consumer brands, retailers, media companies, loyalty operators, sports and entertainment businesses | Evaluate digital collectibles, tokenized loyalty, experiential marketing, and fan engagement solutions | Good fit for agencies, activation partners, white-label platforms, and customer engagement technology |
| Developers, architects, and technical leads | Protocol teams, dev studios, SaaS vendors, infrastructure providers, API platforms | Recommend or influence core platform choices, tooling, cloud architecture, and security stack | Essential for technical qualification and solution adoption |
| Agencies, consultants, and service providers | Brand consultancies, legal firms, PR agencies, launch advisors, growth consultants | Can be both buyers and referral channels for implementation and specialized support | Useful for partnership-driven pipeline and channel sales |
| Geographic Area | Likely Attendee Origin | Buyer Concentration | Notes |
|---|---|---|---|
| Lisbon | Local founders, agencies, startup ecosystem participants, innovation teams | Medium | Lisbon is a known European tech and startup hub with ongoing appeal for international conferences and remote-first companies. |
| Portugal | National startup community, fintech operators, digital agencies, investors, enterprise innovation teams | Medium | Domestic participation is likely strongest from Lisbon and Porto-based companies. |
| Iberia | Spain and Portugal ecosystem operators, gaming firms, agencies, investors, brand teams | High | Madrid, Barcelona, Valencia, Lisbon, and Porto are logical feeder markets for attendance and partnerships. |
| Western and Northern Europe | UK, France, Germany, Netherlands, Belgium, Nordics, Switzerland | High | Likely source of investors, enterprise innovation leaders, protocol teams, and software vendors. |
| North America | US and Canadian Web3 companies, VCs, creators, and software vendors | Medium to High | International speaker, sponsor, and investor participation is plausible for a well-positioned Web3 event in Lisbon. |
| Global remote-first Web3 ecosystem | Protocol foundations, DAOs, crypto-native startups, creator networks, gaming platforms | High | This category is especially relevant for outbound prospecting because many target accounts are distributed rather than tied to one city. |
| Reach Level | Assessment | Explanation |
|---|---|---|
| Global | Primary classification | Thematically, Web3, blockchain, gaming, fintech, and creator economy events typically attract cross-border audiences, especially in a destination city such as Lisbon. |
| European | Secondary concentration | Physical attendance is likely to be strongest from Portugal, Spain, UK, France, Germany, Netherlands, and other European startup and investment hubs. |
| Buyer Company / Organization | Buyer Type | Why It Is Relevant | Website | Best Job Titles to Target | Evidence Level |
|---|---|---|---|---|---|
| Current-year participant list not publicly confirmed | N/A | The organizer-facing attendee, sponsor, speaker, exhibitor, or buyer directory for the 2026 edition was not publicly confirmed in the materials reviewed for this report. | N/A | N/A | Confirmed limitation |
| Recommendation for list-building teams | Prospecting guidance | Use the attendee-segment model in this report to build an Apollo target list around Web3 platforms, gaming operators, fintech innovators, creator economy software, and brand innovation buyers until official 2026 participants are released. | N/A | Founder, CEO, CPO, CTO, Head of Partnerships, Head of Growth, Product Director, Innovation Director | Confirmed limitation |
| Priority | Job Title / Function | Department | Seniority Level | Why This Role Matters |
|---|---|---|---|---|
| 1 | Founder / Co-Founder | Executive Office | C-Level / Owner | Common economic buyers in startup-heavy Web3 environments. |
| 2 | Chief Executive Officer | Executive Office | C-Level | Approves partnerships, strategic vendors, and expansion initiatives. |
| 3 | Chief Product Officer / VP Product | Product | C-Level / VP | Influences tooling, APIs, wallet experience, token utility, and platform roadmap. |
| 4 | Chief Technology Officer / VP Engineering | Engineering / IT | C-Level / VP | Evaluates blockchain infrastructure, security, cloud, data, and scalability solutions. |
| 5 | Head of Partnerships / Partnerships Director | Partnerships / Business Development | Director / VP | Critical for ecosystem integration, sponsorship, co-marketing, and alliance deals. |
| 6 | Business Development Director | Business Development | Director | Owns pipeline, channel partnerships, and market expansion conversations. |
| 7 | Head of Growth / Growth Director | Growth / Marketing | Director / VP | Buys user acquisition, analytics, loyalty, CRM, attribution, and campaign tools. |
| 8 | Chief Marketing Officer / Marketing Director | Marketing | C-Level / Director | Important for creator campaigns, community engagement, and branded digital experiences. |
| 9 | Product Manager / Product Director | Product | Manager / Director | Key evaluators for implementation-focused suppliers. |
| 10 | Innovation Director / Head of Innovation | Innovation / Strategy | Director / VP | Relevant in brand, retail, and enterprise adoption of digital ownership use cases. |
| Priority | Apollo Industry | Why It Fits the Event | Best Buyer Use Case |
|---|---|---|---|
| 1 | Information Technology & Services | Broad fit for Web3 platforms, digital product companies, integration teams, and technology buyers. | Infrastructure, API, integration, analytics, and security targeting |
| 2 | Computer Software | Covers SaaS products, developer tools, marketplaces, and platform providers. | Product, engineering, and growth-led buyers |
| 3 | Financial Services | Relevant for digital asset payments, custody, embedded finance, and transaction infrastructure. | Payments, treasury, compliance, and fintech partnerships |
| 4 | Internet | Strong fit for online communities, creator platforms, marketplaces, and Web-native businesses. | Community, growth, and monetization buyers |
| 5 | Computer & Network Security | Wallet security, fraud, identity, key management, and risk remain central in digital asset environments. | Security and trust stack targeting |
| 6 | Entertainment | Relevant for media, fan engagement, digital experiences, and IP monetization. | Brand activations and collectibles |
| 7 | Media Production | Fits creator economy and digital content monetization themes. | Creator tools, distribution, rights, and audience engagement |
| 8 | Marketing & Advertising | Agencies and activation partners participate where digital communities and branded campaigns matter. | Campaign delivery, community growth, and brand partnership targeting |
| 9 | Venture Capital & Private Equity | Investor attendance is common in startup-led Web3 ecosystems. | Portfolio introductions and ecosystem access |
| 10 | Consumer Goods | Relevant where brands test tokenized loyalty, collectibles, or community-led commerce. | Brand innovation and loyalty use cases |
| 11 | Retail | Useful for physical-digital product models, customer identity, and digital engagement strategies. | Loyalty, customer retention, and commerce activation |
| 12 | Computer Games | Direct fit for gaming, virtual assets, community ownership, and monetization innovation. | Gaming studio and platform targeting |
| Metric | Figure | Status | Source / Basis | Notes |
|---|---|---|---|---|
| Estimated total footfall | Attendance figure not publicly confirmed by the organizer. | Not Confirmed | No confirmed 2026 organizer volume figure available in the reviewed materials. | The user-provided description suggests a mid-to-large global industry audience, but that remains an estimate rather than organizer-confirmed data. |
| Exhibitor count | Not publicly confirmed | Not Confirmed | No official exhibitor directory reviewed | Should be verified from an official sponsor/exhibitor page before sales use. |
| Buyer count | Not publicly confirmed | Not Confirmed | No buyer program or hosted buyer data reviewed | This appears to be a business conference rather than a formal hosted-buyer procurement event. |
| Speaker count | Not publicly confirmed | Not Confirmed | No confirmed 2026 agenda page reviewed | Speaker organizations can become a strong proxy list once agenda publication occurs. |
| Sponsor count | Not publicly confirmed | Not Confirmed | No confirmed 2026 sponsor page reviewed | Sponsors can help identify high-likelihood ecosystem buyers and partners once published. |
| Historical attendance | Historical attendance not confirmed in this research pass | Historical / prior-year evidence unavailable | Requires official prior-year brochure, press release, or post-event report | Historical evidence should be added before using attendance claims in a client-facing sales deck. |
| Focus Area | Typical Buyer Need | Buyer Engagement Opportunity | Relevant Supplier Offering |
|---|---|---|---|
| Blockchain infrastructure | Scalability, reliability, interoperability, API access, node services | Technical demos, architecture consultations, ecosystem partnerships | Cloud infrastructure, developer tools, API platforms, protocol services |
| Digital assets and tokenization | Issuance, utility design, ownership models, user onboarding | Workshops, product fit discussions, solution partnerships | Tokenization platforms, compliance tooling, onboarding UX, wallets |
| Creator economy | Monetization, fan engagement, rights management, loyalty | Partnership meetings with creator platforms, brands, and agencies | Creator tools, CRM, audience analytics, community platforms |
| Gaming and digital collectibles | In-game economy design, user retention, marketplace operations | Studio outreach, licensing, economy tooling, fraud prevention | Gaming infrastructure, anti-fraud, marketplace analytics, commerce APIs |
| Fintech and payments | Payment rails, compliance, fraud, custody, reporting | Targeted account-based meetings with product and risk teams | Payments infrastructure, KYC/AML, fraud prevention, regtech |
| Brand innovation | Digital loyalty, campaigns, customer identity, experiential marketing | Executive briefing sessions with innovation and marketing leaders | White-label NFT/loyalty tools, campaign tech, customer engagement software |
| Security and trust | Wallet safety, account protection, transaction risk, identity assurance | Solution-led conversations with CTO, security, and operations leaders | Cybersecurity, identity, monitoring, fraud intelligence, audits |
| Partnership and ecosystem growth | Distribution, integrations, co-marketing, investor visibility | High-value meetings with heads of partnerships and founders | Events sponsorship, marketplaces, referral channels, ecosystem services |
| Factor | Assessment | Explanation |
|---|---|---|
| Buyer relevance | High | The event profile is commercially oriented and attracts operators, founders, product leaders, and ecosystem decision-makers rather than general consumers. |
| Decision-maker availability | High | Startup-heavy and innovation-heavy event formats typically produce strong founder and director-level access. |
| Data collection potential | Medium | Useful for attendee-list building once official agenda, speaker, sponsor, or exhibitor pages are live; currently constrained by limited public 2026 account visibility. |
| Apollo targeting potential | Very High | The audience can be effectively replicated through Apollo by combining Web3-adjacent industries, titles, keywords, and European geographies. |
| Geographic targeting potential | High | Lisbon gives access to Portugal and Iberia, while the event theme supports wider European and international targeting. |
| Best outreach approach | High | Account-based outreach focused on product fit, partnerships, ecosystem value, and integration outcomes should perform better than generic attendee messaging. |
| Overall lead quality | High | The event appears valuable for B2B pipeline creation where the client sells into technology, fintech, gaming, creator economy, or brand innovation teams. |
| Best use case | High | Best for targeted outbound, sponsorship prospecting, partnerships, and high-intent account mapping rather than mass-volume attendee-list claims. |
| Limitations / risks | Medium | Current-year public attendee validation is limited. Teams should avoid claiming attendance counts or specific buyer accounts until official participant data is released. |
| Filter Type | Recommended Filters | Purpose |
|---|---|---|
| Apollo industries | Information Technology & Services; Computer Software; Financial Services; Internet; Computer & Network Security; Marketing & Advertising; Media Production; Entertainment; Venture Capital & Private Equity; Consumer Goods; Retail; Computer Games | Replicates the most likely commercial attendee base around Web3, product, growth, and brand innovation. |
| Departments | Executive, Product, Engineering, Information Technology, Business Development, Partnerships, Marketing, Innovation, Operations | Captures budget owners and strong technical or commercial influencers. |
| Seniority | Founder, Owner, C-Level, VP, Head, Director | Prioritizes real decision-making access over lower-intent traffic. |
| Job titles | Founder, Co-Founder, CEO, COO, CTO, CPO, VP Product, Product Director, Head of Partnerships, Partnerships Director, Business Development Director, Head of Growth, Growth Director, CMO, Innovation Director, Head of Ecosystem, Head of Community | Most aligned with event purchasing and influence patterns. |
| Geography | Portugal, Spain, United Kingdom, France, Germany, Netherlands, Switzerland, Belgium, Sweden, Denmark, United States, Canada | Matches likely attendee origin and strongest cross-border buyer pools. |
| Employee size | 1-10; 11-50; 51-200; 201-500; 501-1000 | Captures startup and scale-up concentration while still allowing enterprise innovation teams. |
| Keywords | Web3, blockchain, NFT, digital assets, tokenization, creator economy, gaming, metaverse, wallet, crypto payments, community, collectibles, loyalty, on-chain, digital identity | Improves fit for event-specific buyer intent. |
| Technologies, if relevant | Blockchain tools, cloud platforms, analytics stacks, payment systems, security tooling | Useful for technical solution providers and implementation-led outreach. |
| Revenue range, if relevant | $1M-$10M; $10M-$50M; $50M-$250M | Targets firms with budget maturity while staying aligned to the event’s likely startup-to-scale-up mix. |
| Company type | Private companies, venture-backed firms, scale-ups, innovation units within larger enterprises | Most likely to attend and act on partnerships quickly. |
| Funding / public company filters, if relevant | Recently funded startups; public consumer brands exploring digital engagement | Useful when segmenting between crypto-native firms and enterprise innovation buyers. |
| Source | Type | What It Verified | Reliability |
|---|---|---|---|
| User-supplied event brief | Requester-provided information | Event name, city, region, country, venue, and dates; thematic description used as working basis for this data sheet | Medium |
| Unicorn Factory Lisboa | Official venue website | Venue identity and relevance of the Lisbon innovation ecosystem context | High |
| Official organizer / event website | Primary source not fully verified in this research pass | Should be used to confirm organizer name, agenda, speakers, sponsors, and attendance figures before external distribution | Pending verification |
| Official agenda / speaker / sponsor / exhibitor directories | Primary source set not publicly confirmed in this report | Required to upgrade this report from segment-level targeting to confirmed account-level attendee intelligence | Pending verification |
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