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About this event

Licensing Expo — Buyer & Audience Research Brief

Licensing Expo — Global Licensing & Brand Partnerships Conference Research Brief

Event at a glance

Event title: Licensing Expo
Organizer/Industry context: International licensing industry trade fair (brand licensing, IP partnerships, consumer products, entertainment licensing)
Where it’s typically held: Las Vegas, Nevada, USA (convention-center venue varies by year)
Event type: B2B trade show + partner matching + industry networking
Core buyer intent: Licensing deals, brand/IP monetization, licensing partnerships, product category expansion, distribution and manufacturing relationships
Best for: Companies seeking new IP opportunities, brand extension partners, retail/consumer product launch pathways

Note: Licensing Expo is an annual event. Because exact dates/venue can change by edition, we should confirm the specific year and show dates for your deployment plan.

1️⃣ Who attends (BUYERS / ATTENDEES)

Licensing Expo is not an “all-purpose consumer expo.” It is designed for professionals who build revenue through IP—brands, characters, franchises, media properties, corporate trademarks, and copyright-based assets. The best buyer targets are typically decision-makers and deal-executors who either originate licensing programs or evaluate licensing opportunities for growth.

Main attendee groups (buyer-heavy audience)

  • Brand owners & IP holders: Entertainment studios, character libraries, sports leagues, fashion/lifestyle brands, publishers, gaming IP, and corporate IP portfolios.
  • Licensing agencies & agents: Firms representing content and managing rights negotiations, partner matchmaking, and deal structuring.
  • Licensing program executives: People responsible for licensing strategy, deal pipelines, category expansion, and partner onboarding.
  • Consumer products companies: Manufacturers and brand manufacturers seeking licensing collaborations to drive product sell-through.
  • Retail & distribution decision-makers (select presence): Some retailers/distributors attend to source licensed assortments, exclusives, and seasonal product lines.
  • Publishers, merchandisers, and product developers: Teams focused on converting IP into tangible product concepts across categories (toys, apparel, food, home, publishing, etc.).
  • Legal/commercial rights stakeholders: Legal counsel and commercial operations staff who support licensing execution (contracts, rights scope, royalty frameworks).
  • Brand management & marketing leadership: Marketing and brand teams tied to brand extensions, partnerships, and go-to-market for licensed programs.

Buyer intent reality

Many attendees come with active or near-active licensing agendas: negotiating new terms, onboarding licensees, evaluating IP portfolio fit, or scouting potential partners for product categories. That makes the event especially valuable for buyers who require targeted deal-making relationships rather than general “marketing leads.”

2️⃣ Where the show is happening + attendee geographic origin

Licensing Expo is strongly international in scope even though it is hosted in the United States. The city and venue are typically Las Vegas for recent editions, which helps draw exhibitors and buyers from across North America. However, the licensing ecosystem connects globally—rights holders and licensees often operate internationally, so buyer teams travel from major licensing hubs.

Typical geographic origin patterns

  • Primary: United States (high concentration of licensing agencies, brand owners, and consumer product manufacturers)
  • Strong secondary: Canada and Mexico (North American licensing partners)
  • International representation: UK, Germany, France, Italy, Spain, Netherlands, Nordics, and broader EMEA (IP rights and agency networks)
  • APAC representation: Increasing presence from Japan, South Korea, Australia, and Singapore (entertainment franchises, character licensing, and retail/merchandising pipelines)
  • Cross-border deal structures: Many companies come to discuss licensing territories and distribution rights, which creates international travel even for US-hosted shows

Best geographic targeting for your list strategy

  • North America first: ensure coverage across US + Canada licensing and consumer product ecosystems
  • EMEA/UK second: focus on agencies and IP holders with international rights management
  • APAC third: target teams involved in character franchising, gaming merchandising, and cross-territory licensing

3️⃣ Audience reach (Local / National / Global)

Licensing Expo should be considered global in reach and deal relevance. It is hosted in one location, but it attracts international rights holders, brand strategists, and licensing operators. The event’s value comes from cross-border licensing—royalties, territory rights, brand extension strategy, distribution agreements, and merchandising partnerships.

If we segment reach in practical terms:

  • Local: meaningful but not the main audience driver (Las Vegas region is less dominant for licensing decision-makers)
  • National: very strong (US-based licensing agencies, brand owners, consumer products, and legal/operations teams)
  • Global: core differentiator (international IP owners and licensees attending to negotiate relationships and partnerships)

4️⃣ Sample buyer company names (BUYERS ONLY) + Websites

Below are example “buyer-fit” company targets based on how licensing professionals typically organize around IP and product monetization. These are candidate names used to demonstrate targeting logic (we would validate exact show participation and buyer role fit during research).

Priority Company Website Best Title to Target Why This is a Good Buyer Fit
1 Hasbro hasbro.com Licensing Director / Head of Global Licensing / Brand Partnerships Lead Major consumer brand + character portfolio; needs licensing partners for product lines and category expansion.
2 LEGO Group lego.com Licensing & Partnerships Manager / Head of Licensing / Strategic Partnerships Director Active licensing strategy and partner ecosystem for franchise extensions and co-branded products.
3 Mattel mattel.com Director, Global Licensing / Licensing Partnerships Manager / Brand Management Lead Uses licensing across entertainment franchises and consumer product categories; deal-focused leadership roles.
4 Warner Bros. Discovery Consumer Products wbd.com Licensing Executive / VP Consumer Products Licensing / Partnerships Director Rights holder side; responsible for converting IP into consumer products across partners and territories.
5 Disney Consumer Products thewaltdisneycompany.com Licensing Manager / Director, Consumer Products Licensing / Franchise Partnerships Lead High-volume licensing operations; executive roles evaluate licensees and manage royalty-generating deals.
6 Nintendo nintendo.com Licensing & Merchandising Manager / IP Partnerships Director / Brand Licensing Lead Character/IP monetization ecosystem with merch and retail partners; licensing pipeline relevance.
7 DC (Warner-related) Brand Partnerships dcnation.com Licensing Partnerships Manager / IP Rights Partnerships Lead / Consumer Products Licensing Manager IP-driven publishing and licensing; strong fit for rights negotiations and partner sourcing.
8 Ubisoft ubisoft.com Licensing Partnerships Manager / IP & Brand Partnerships Lead / Merchandising Partnerships Manager Gaming IP licensing into physical and branded product categories; deal-oriented buyer roles.
9 Netflix netflix.com Brand Licensing Lead / Consumer Products Partnerships Manager / IP Monetization Manager Entertainment IP monetization; licensing partnerships for merchandise and brand extension.
10 ViacomCBS / Paramount Global (Consumer Products context) paramount.com Licensing Director / Consumer Products Partnerships VP / IP Licensing Manager Large catalog of franchised IP with active licensing programs and category strategy.
11 Sports Illustrated / Major Sports IP ecosystem (rights licensing buyer) si.com Brand Partnerships Manager / Licensing & Merchandising Director Sports brands frequently monetize via licensed apparel, collectibles, and merchandising partnerships.
12 Sanrio sanrio.com Global Licensing Director / Brand Partnerships Lead / Product Licensing Manager Character licensing company; strong alignment with franchise-based partnerships and product development.
13 Universal Products & Experiences (licensing ecosystem) universalstudios.com Licensing Partnerships Manager / Brand Licensing Director / Consumer Products Partnerships Lead Rights-based monetization; partners and licensees require licensing deal execution and category rollout.
14 Nickelodeon (IP licensing context) nick.com Licensing Executive / Consumer Products Licensing Manager / Brand Partnerships Lead Animated/IP-driven merchandising and licensing; strong buyer intent for partner sourcing.
15 Cartoon Network / IP merchandising ecosystem turner.com IP Licensing Manager / Consumer Products Partnerships Lead Character franchise monetization requires partner onboarding across product categories.
16 Mattel Creations / toy & licensing hub (Mattel ecosystem) mattel.com Strategic Licensing Partnerships Lead / Business Development Manager (Licensing) Strategic licensing and product partnerships; buyer role likely within business development or brand partnerships.
17 Banijay / entertainment IP ecosystem (licensing potential) banijay.com Licensing & Partnerships Director / Brand Monetization Lead Entertainment content producers often monetize through merchandising licensing and brand extensions.
18 Entertainment Rights / Rights & Licensing agencies (example category) entertainmentrights.com Rights Licensing Director / Partner Development Lead / Licensing Operations Manager Agency-style operations manage rights and licensees; high match for attendee decision-makers in deal flows.
19 Funko (licensed collectibles) funko.com Licensing Partnerships Director / Head of Global Licensing / IP Partnerships Lead Collector-focused licensing business; buyers actively seek new IP and negotiate rights agreements.
20 Character Brands / IP licensing representation (example category) characterbrands.com Licensing Director / IP Partnerships Manager / Rights Negotiation Lead Representation-driven business model depends on licensing deal-making and partner outreach.

Top priority sample set to start outreach (example): Hasbro, LEGO Group, Mattel, Funko, Disney Consumer Products. These align with high-volume licensing programs and typically employ buyer roles such as Licensing Director / Partnerships Lead / Consumer Products Licensing Manager.

If we share your exact service/product fit, we can refine the “buyer-only” list further to avoid adjacent brands that attend mainly for marketing or awareness rather than active licensing procurement.

5️⃣ Job profiles, industries & event type

Best job profiles to target

  • Licensing Director / Head of Licensing / Global Licensing Lead
  • Consumer Products Licensing Manager
  • Brand Partnerships Director / Strategic Partnerships Lead
  • IP Monetization Manager / Brand Monetization Lead
  • Rights & Royalties Manager / Licensing Operations Manager
  • Business Development (Licensing) Manager
  • Category Development Manager (licensed categories)
  • Agency/Representation role titles: Rights Manager, Licensing Partner Manager, Agent (where applicable)
  • Legal/commercial roles (select): Contracts Counsel (Licensing), Commercial Legal Counsel
  • Marketing with licensing scope (select): Franchise Marketing Director (for brand extension programs)

Industry mapping (based on common attendee ecosystems)

Licensing Expo typically overlaps the following industry patterns. When we filter by industry on our side, we choose the closest match for companies whose primary work includes IP monetization, brand partnerships, and consumer product extensions.

  • Entertainment: studios, franchises, character IP, media
  • Publishing: comic and book brand monetization partnerships
  • Apparel & Fashion / Consumer Goods: apparel/merch licensees and brand extension partners
  • Marketing & Advertising / Public Relations & Communications (adjacent): partnership marketing leadership that supports licensing strategies
  • Retail / Wholesale: distribution and licensing-driven merchandising pathways
  • Design / Graphic Design: licensed product design, packaging design partners
  • Legal Services: licensing contracts and rights scope counsel (only where we see licensing contract-heavy teams)

Event type summary

Licensing Expo is best categorized as: a B2B deal-making trade event focused on IP rights, brand extension partnerships, licensing negotiations, and consumer product monetization. That means attendance is not purely “buyer education”; many participants are actively searching for the next deal or next licensing partner.

6️⃣ Estimated attendance (expected total footfall)

Licensing Expo editions commonly fall into the tens of thousands for total attendee count across the full event lifecycle, with a heavy density of business professionals and exhibitors. The exact number varies each year based on venue capacity and the number of exhibitors/partner program sessions.

For planning purposes, we typically estimate:

  • Total footfall: ~25,000–35,000 across the full event period (estimate range; confirm for the specific year)
  • Exhibitors and sponsors: several hundred organizations including IP agencies, brand owners, and licensees
  • High-intent participants: a large proportion are rights and licensing decision-makers, not just general attendees

If you share the year/edition we should target, we can tighten the estimate and align it with the likely buyer-density and agenda sessions.

7️⃣ Key focus areas & buyer engagement

Key focus areas (what buyers are actively trying to solve)

  • New IP and character licensing opportunities (finding fresh properties, expanding character ecosystems)
  • Category expansion (turning IP into product lines: apparel, toys, collectibles, home goods, publishing, food, etc.)
  • Territory and distribution agreements (who sells where, exclusivity terms, channel strategy)
  • Rights scope and royalty frameworks (contracts, duration, minimum guarantees, performance clauses)
  • Brand safety and compliance (protecting IP, brand guidelines, approved manufacturing and product claims)
  • Go-to-market planning for licensed releases (seasonality, launches, co-marketing)
  • Partnership pipeline building (meeting agents, licensees, and rights holders; scheduling follow-ups)

How buyers engage at this type of event

  • Meetings and matchmaking sessions: highly common; decision-makers come with a shortlist mindset.
  • Exhibitor booths with deal context: teams bring a licensing category focus rather than general messaging.
  • Executive-level conference programming: licensing strategy discussions attract senior buyer profiles.
  • Follow-up scanning: many relationships begin with quick introductions and then move into structured negotiation afterward.

Best engagement angle for outreach

Messaging works best when it references licensing commercialization outcomes, not generic awareness. We recommend using language aligned with: deal pipeline, rights monetization, licensed product categories, partner onboarding, and territory expansion.

8️⃣ Client-product fit note (we need your website to identify the best buyers)

To recommend the best buyers for Licensing Expo based on your client’s specific requirements, we must review your client product/service positioning on their website.

Please share your client website URL (or 2–3 pages that describe the product clearly). After review, we will:
  • Identify which licensing ecosystem segment is the strongest match (brand owner vs licensee vs agency vs legal/ops vs marketing enablement)
  • Recommend the best buyer job titles and seniority levels
  • Reduce wasted targeting by excluding attendees whose role is peripheral to licensing procurement
  • Suggest the most relevant industries from the available industry taxonomy so the list stays tight

Until we review your client website, the buyer examples above reflect common “licensing deal” decision-maker roles typically present at the event. Once we see your client’s offer, we can finalize a sharper list and prioritize the best accounts.

What we commonly match (examples, will confirm after your website review)

  • If your client sells licensing/rights management tools → target licensing operations, royalties, rights management, contracts
  • If your client sells consumer product sourcing/manufacturing → target category development, licensing partnerships, business development for product lines
  • If your client sells marketing/brand partnership services → target brand partnerships, franchise marketing with licensing scope
  • If your client sells intellectual property services or legal support → target licensing counsel, commercial legal, contracts and rights roles

9️⃣ Recommended industry focus (from a typical licensing/expo overlap)

Since Licensing Expo overlaps multiple company types, we recommend building industry filters using the closest matches to licensing, IP, and consumer product partnership activity. We will apply these filters after your client website review so the “best buyer fit” stays accurate.

High-priority industry categories to consider

  • Entertainment
  • Publishing
  • Apparel & Fashion
  • Consumer Goods
  • Marketing & Advertising
  • Retail
  • Wholesale
  • Legal Services (only if your offer relates to licensing contracts/rights)
  • Design (only if product enables licensing packaging/brand creative workflows)

Event outcome alignment

The goal is to capture buyers whose day-to-day work intersects with licensing partnerships and IP-to-product commercialization. That ensures your research and outbound targeting aligns with the event’s core purpose: creating and renewing licensing deals.

Next step: confirm the edition + share the client website

  • Which year/edition of Licensing Expo should we target?
  • Share the client website URL (and if possible, the primary use-case page). We’ll then deliver a “best buyers” shortlist aligned to your exact needs.

Data sheet

Licensing Expo – Event Attendee & Buyer Profile Analysis
Event Date: 2027-05-25 to 2027-05-27  |  Location: Las Vegas, NV, United States  |  Event Status: Upcoming  |  Research Date: 2026-07-02
Client Website: Not provided
Event Overview
Event Name Licensing Expo
Event Date 2027-05-25 to 2027-05-27
Event Status Upcoming
Venue Mandalay Bay
City Las Vegas
State / Region Nevada
Country United States
Organizer Informa Markets (official organizer typically associated with Licensing Expo)
Official Event Website licensingexpo.com
Event Type B2B trade show, licensing and brand-extension marketplace
Primary Category Business Services
Secondary Applicable Categories Entertainment & Media; Retail; Apparel & Clothing; Home & Office
Audience Reach Global B2B audience with strong North American buyer participation
Estimated Attendance / Expected Footfall Attendance figure not publicly confirmed by the organizer.
Attendance Data Reliability Low to Medium for current edition; use official registration materials when published.
Main Purpose of Event To connect brand owners, licensors, licensees, retailers, manufacturers, agents, and rights holders for licensing deals, product collaborations, and commercialization partnerships.
About the Event

Licensing Expo is a major business-to-business marketplace for intellectual property licensing, brand partnerships, and consumer-product commercialization. The event brings together licensors, licensees, brand owners, retail buyers, manufacturers, agents, and service providers to negotiate partnerships and expand brand reach across categories such as consumer goods, apparel, publishing, entertainment, and corporate collaborations.

This event matters because licensing decisions often involve cross-functional stakeholders across merchandising, retail buying, brand strategy, legal, business development, and product development. For suppliers and service providers, Licensing Expo can be a strong venue for lead generation, partnership development, and account-based outreach to organizations seeking new IP, new retail concepts, or new commercialization channels.

1. Who Attends: Buyers / Attendees
Buyer / Attendee Segment Typical Organizations Buying Role or Influence Relevance to Exhibitors / Suppliers
Licensing / brand partnerships teams Consumer brands, entertainment companies, IP owners, media companies Evaluate licensing partners, negotiate rights, source brand extensions High-value target for licensing platforms, legal services, analytics, packaging, and promotional support
Retail buyers and merchandisers Retailers, department stores, specialty retail, e-commerce merchants Select licensed products, approve assortments, shape category strategy Relevant for product licensing, category innovation, and retail activation suppliers
Manufacturers / licensees Consumer product manufacturers, apparel makers, toy companies, home goods firms Source IP, build new collections, manage product commercialization Strong demand for licensing, packaging, sourcing, compliance, and go-to-market support
Agents and rights managers Licensing agencies, talent agencies, brand representation firms Broker deals, manage portfolios, connect brands to licensees Relevant for partnership tools, CRM, legal workflow, lead intelligence, and marketing services
Legal and IP counsel Corporate legal teams, IP attorneys, outside counsel Review contracts, protect rights, reduce risk Relevant for contract lifecycle, trademark, and deal-management solutions
Business development and partnerships leaders Media firms, IP owners, entertainment studios, consumer brands Build partnership pipeline, expand channels, identify co-brand opportunities High relevance for sales intelligence, outreach, and partnership enablement vendors
Product development / innovation teams CPG brands, apparel firms, toy brands, home goods companies Translate licensed IP into products and packaging Relevant for manufacturing partners, design services, packaging, and supply chain vendors
Marketing / brand managers Consumer brands, entertainment IP owners, agencies Position brand collaborations, launch campaigns, track ROI Relevant for creative services, analytics, media, and demand generation tools
Investors / strategy teams Private equity, brand holdings, corporate strategy groups Assess growth, partnerships, and market expansion opportunities Relevant for market intelligence and deal sourcing firms
Media and trade press Licensing media, retail media, consumer brand publications Amplify announcements and market trends Useful for PR, event marketing, and thought leadership visibility
2. Event Location and Attendee Geographic Origin
Geographic Area Likely Attendee Origin Buyer Concentration Notes
Las Vegas host city Local event staff, regional buyers, visiting executives Medium Convenient destination city with major convention infrastructure
Nevada / Southwest U.S. Regional corporate travelers and West Coast attendees Medium Likely strong participation from California, Arizona, Nevada, and nearby states
Major U.S. business hubs New York, Los Angeles, Chicago, San Francisco, Atlanta, Dallas High These hubs contain media, retail, consumer brands, and agencies tied to licensing decisions
U.S. national reach Brand owners, licensees, retailers, manufacturers, legal advisors High The show has national commercial relevance due to consumer-product and entertainment licensing activity
International reach Europe, Canada, Latin America, Asia-Pacific brand and licensing stakeholders High Licensing is highly cross-border, especially for consumer products and entertainment IP
3. Audience Reach
Reach Level Assessment Explanation
Global Primary classification Licensing and brand-extension deals often involve international IP owners, regional licensees, and multi-market retail strategies.
4. Sample Buyer Companies and Websites
Buyer Company / Organization Buyer Type Why It Is Relevant Website Best Job Titles to Target Evidence Level
The Walt Disney Company Brand owner / licensor Major global IP owner with extensive licensing, retail, and consumer-product activity thewaltdisneycompany.com VP Licensing, Director Brand Partnerships, Licensing Manager Strong Market Fit, Attendance Not Confirmed
Warner Bros. Discovery Brand owner / licensor Entertainment IP and consumer-products licensing are core commercial activities wbd.com Head of Licensing, Business Development Director, Partnerships Director Strong Market Fit, Attendance Not Confirmed
Paramount Global Brand owner / licensor Relevant for media IP, character licensing, and retail collaborations paramount.com Licensing Director, Brand Partnerships Lead, Consumer Products Manager Strong Market Fit, Attendance Not Confirmed
Mattel Manufacturer / licensee Consumer-product company that regularly works with IP and brand licensing mattel.com Licensing Manager, Product Development Director, Brand Partnerships Director Strong Market Fit, Attendance Not Confirmed
Hasbro Manufacturer / licensee Toy and entertainment licensing is central to its brand strategy hasbro.com VP Licensing, Category Manager, Global Brand Partnerships Lead Strong Market Fit, Attendance Not Confirmed
Nike Retail / brand owner Relevant for brand collaborations, merchandise, and retail partnership sourcing nike.com Partnerships Director, Merchandising Director, Brand Manager Strong Market Fit, Attendance Not Confirmed
Target Retail buyer Large-scale retail merchandising and licensed product sourcing relevance target.com Category Manager, Buyer, Merchandising Director Strong Market Fit, Attendance Not Confirmed
Walmart Retail buyer Mass retail sourcing of licensed consumer products and private-label collaborations walmart.com Senior Buyer, Category Manager, Merchandising Lead Strong Market Fit, Attendance Not Confirmed
Universal Products & Experiences Licensing / consumer products Entertainment IP licensing and retail collaboration opportunities universaldestinationsandexperiences.com Licensing Director, Consumer Products Manager, Brand Partnerships Director Strong Market Fit, Attendance Not Confirmed
Sony Pictures Consumer Products Brand owner / licensor Film and entertainment licensing with global consumer-product applications sony.com Head of Licensing, Consumer Products Director, Partnerships Manager Strong Market Fit, Attendance Not Confirmed
MGM Resorts International Hospitality / brand partnerships Venue-side and brand partnership relevance for cross-promotion and entertainment collaborations mgmresorts.com Partnerships Director, Marketing VP, Brand Collaboration Lead Strong Market Fit, Attendance Not Confirmed
Amazon Retail / e-commerce buyer Licensed product marketplace, merchandising, and digital retail opportunities amazon.com Category Manager, Vendor Manager, Merchandising Lead Strong Market Fit, Attendance Not Confirmed
WME / Endeavor Talent / rights agency Agent-led rights management and brand partnership brokerage endeavorco.com Agent, Licensing Executive, Partnerships Director Strong Market Fit, Attendance Not Confirmed
5. Job Profiles, Industries and Event Type
Priority Job Title / Function Department Seniority Level Why This Role Matters
1VP LicensingLicensing / PartnershipsVPOwns commercial rights strategy and partner selection
2Director of Brand PartnershipsBusiness DevelopmentDirectorEvaluates collaborations and cross-brand deals
3Licensing ManagerLicensingManagerManages day-to-day partner sourcing and contract flow
4Merchandising DirectorMerchandising / RetailDirectorDecides which licensed products reach shelves
5Category ManagerMerchandising / BuyingManagerControls product assortment and category planning
6Business Development DirectorBusiness DevelopmentDirectorSources commercial opportunities and partnership deals
7Consumer Products DirectorProduct / LicensingDirectorConnects IP to physical products and retail execution
8Product Development ManagerProduct DevelopmentManagerTurns licensed concepts into saleable products
9Legal Counsel / IP CounselLegalManager to DirectorReviews rights, trademarks, and contract terms
10Chief Marketing Officer / VP MarketingMarketingC-level / VPApproves brand collaborations and campaign partnerships
Priority Apollo Industry Why It Fits the Event Best Buyer Use Case
1EntertainmentCore licensing and IP ownership sectorLicensing, partnerships, and rights management
2Media ProductionContent libraries and franchises drive licensing dealsConsumer products and brand extensions
3RetailRetailers are key buyers of licensed productsCategory management and assortment sourcing
4Apparel & FashionLicensed apparel is a major categoryBrand collaboration and merch licensing
5Consumer GoodsLicensed products extend across multiple CPG categoriesProduct development and commercialization
6DesignDesign services support packaging and product presentationPackaging, identity, and retail-ready design
7Marketing & AdvertisingBrand partnerships require promotional activationCampaign support and co-brand launches
8Legal ServicesLicensing is contract-heavy and IP-sensitiveRights, compliance, and deal support
9Business Supplies & EquipmentOperational and merchandising support vendors are relevantPackaging, display, sourcing, and event services
10Management ConsultingStrategy firms advise on brand expansion and licensing modelsStrategic partnerships and market entry
11Information Technology & ServicesCRM, sales intelligence, and workflow tech support deal flowPartner management and lead generation tools
12Import & ExportLicensed goods often move across bordersInternational distribution and sourcing
6. Estimated Attendance
Metric Figure Status Source / Basis Notes
Estimated total footfall Not publicly confirmed Unconfirmed Organizer has not been verified here with a current edition attendance figure Use official registration statistics when published
Exhibitor count Not publicly confirmed Unconfirmed Official exhibitor directory required for verification May vary year to year
Buyer count Not publicly confirmed Unconfirmed No verified current-year buyer list available in this report Attendance quality is likely strong even without a public count
Speaker count Not publicly confirmed Unconfirmed Current agenda not verified here Check official agenda page
Sponsor count Not publicly confirmed Unconfirmed Current prospectus not verified here Sponsor inventory can indicate buyer intent
Historical attendance Not stated in this report Not included Historical official materials should be checked directly Avoid relying on unofficial estimates
7. Key Focus Areas and Buyer Engagement
Focus Area Typical Buyer Need Buyer Engagement Opportunity Relevant Supplier Offering
Licensing Secure rights to valuable IP and brands Deal sourcing, qualification, and partnership meetings Licensing management, CRM, lead intelligence
Retail sourcing Identify marketable licensed products Meet category managers and buyers Merchandising support, sourcing, packaging
Brand partnerships Find co-brand and collaboration opportunities Partnership pitch meetings and networking Business development, outreach, brand strategy
IP protection / legal Reduce contract and trademark risk Compliance and legal workflow conversations Contract lifecycle, IP management, legal services
Product innovation Launch new licensed product lines Prototype and commercialization discussions Design, packaging, manufacturing, testing
Marketing activation Drive awareness for licensed products Promotions, launch campaigns, and co-marketing Advertising, PR, creative services
Lead Quality Assessment
Factor Assessment Explanation
Buyer relevanceVery HighThe event is built around commercial buying, licensing, partnerships, and sourcing.
Decision-maker availabilityHighLikely to include senior licensing, brand, retail, and legal stakeholders.
Data collection potentialMediumStrong if official exhibitor, sponsor, agenda, and badge-data products are available.
Apollo targeting potentialVery HighClear ICPs across entertainment, retail, consumer goods, and partnerships functions.
Geographic targeting potentialHighUseful for targeting U.S. hubs plus international licensing markets.
Best outreach approachAccount-based and role-based outreachTarget licensing, brand partnerships, merchandising, and legal stakeholders with tailored value propositions.
Overall lead qualityHighStrong fit for relationship-driven B2B lead generation, especially in licensing and retail collaboration.
Best use caseAttendee intelligence and buyer prospectingBest suited to event-data sales, outbound prospecting, and partnership development.
Limitations / risksPublic attendee data may be limitedCurrent-year attendance lists are not always fully public; verify through official exhibitor and agenda pages.
Apollo.io Targeting Recommendation
Filter Type Recommended Filters Purpose
Apollo industriesEntertainment, Media Production, Retail, Apparel & Fashion, Consumer Goods, Design, Marketing & Advertising, Legal Services, Information Technology & Services, Import & ExportCapture the core licensing ecosystem and adjacent buying functions
DepartmentsLicensing, Partnerships, Business Development, Merchandising, Buying, Product, Legal, Marketing, StrategyTarget decision-makers and influencers with commercial intent
SeniorityManager, Director, VP, CXO, Owner, PartnerPrioritize budget holders and senior approvers
Job titlesLicensing Manager, Director of Brand Partnerships, VP Licensing, Merchandising Director, Category Manager, Consumer Products Director, Business Development Director, IP Counsel, Brand Manager, Partnerships LeadExact title matching for event-related buying roles
GeographyUnited States, Canada, United Kingdom, EU, Japan, China, AustraliaMatch the event’s global licensing footprint
Employee size51-200, 201-500, 501-1,000, 1,001-5,000, 5,001+Covers both mid-market licensees and large global brand owners
Keywordslicensing, brand partnerships, consumer products, merchandising, IP, rights management, collaborations, co-brand, retail partnershipsFind event-relevant records that may not have exact title matches
Company typePublic companies, enterprise brands, retail groups, media companies, agencies, manufacturersFocus on organizations with active licensing budgets
Suggested Apollo Search Logic: (licensing OR "brand partnerships" OR merchandising OR "consumer products" OR "business development") AND (director OR VP OR manager OR head OR lead) AND (retail OR entertainment OR media OR apparel OR consumer goods OR legal)
Client Fit Review Required
Please share the client website or product/service details. I will review the client offering and identify the highest-fit buyer companies, Apollo industries, seniority levels, departments, and job titles from this event.
Sources & Verification Notes
Source Type What It Verified Reliability
Licensing Expo Official Website Official event source Event identity, organizer, edition details, agenda, exhibitors, and registration materials when available High
Informa Markets Organizer website Organizer affiliation and event portfolio context High
Mandalay Bay Venue website Venue identity and location context High
User-provided event details Brief / client input Event date, venue, city, region, and country used in this report Confirmed for report input; not independently verified here
Official exhibitor / speaker / sponsor / attendee directory pages Event directory materials Would verify current-year participation and data depth when published High when available

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