EAG International - The Amusement & Leisure Show

📅 12 Jan – 14 Jan 2027 📍 ExCel, London, United Kingdom 🏢 0 exhibitors 👥 0 attendees

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About this event

EAG International - The Amusement & Leisure Show (EAG Expo)

EAG International, branded as EAG Expo, is a major industry event focused on amusement, gaming, and entertainment technology, bringing together product suppliers, venue operators, distributors, and technology providers under one roof. It is designed to help leisure and attractions businesses enhance visitor experiences and support revenue growth through new platforms, hardware, content, and solutions.

Event details (from official show information)

  • Dates: 12th–14th January 2027
  • Venue: Excel, London
  • City & Country: London, United Kingdom

Why this show matters (industry context)

EAG Expo is positioned as a high-impact marketplace and networking destination for the leisure, amusement, and gaming ecosystem. The show concept explicitly connects multiple sub-verticals—entertainment attractions and gaming, social and immersive entertainment, and the casino & gaming segment—so buyers can evaluate solutions across the full leisure journey: from attraction discovery to in-venue engagement and monetisation.

Because it is a “multi-event under one roof,” the audience and exhibitor mix tends to be broader than a single-focus trade fair. That typically increases the likelihood of buyer–supplier conversations across multiple departments (operations, commercial strategy, technology procurement, partnerships, and sales/distribution) rather than limiting engagement to one narrow niche.

1️⃣ Who attends (BUYERS / ATTENDEES)

Based on the event’s stated theme—amusement, gaming, and entertainment technology—the strongest “buyer” attendees are usually drawn from leisure and attractions operators and the companies that supply technology, platforms, equipment, and services to those operators.

Typical attendee categories we target for buyer fit research:

  • Venue operators and leisure business decision-makers (e.g., arcade/coin-op operators, attraction operators, leisure chains, entertainment centers)
  • Gaming and casino-adjacent stakeholders connected to gaming floor offerings, customer experience enhancements, and supplier selection
  • Distributors and reseller partners serving the UK (and nearby markets) for amusement and gaming products
  • Technology and platform providers including entertainment tech, engagement systems, and visitor experience solutions
  • Industry leadership and commercial teams (business development, partnerships, key account management, operations leadership)

We also expect attendee influence from roles that shape procurement indirectly—such as marketing/commercial leaders who drive revenue strategy, as well as operations stakeholders responsible for performance, customer experience, and on-site adoption.

2️⃣ Where the show is happening + attendee geographic origin

Location: Excel, London (London, United Kingdom). This central London venue placement supports strong UK accessibility and convenience for industry buyers traveling for meetings, supplier comparisons, and partner sourcing.

Geographic origin (practical expectations):

  • Primary: United Kingdom industry participants (buyers, operators, distributors)
  • Secondary: International suppliers and partners with a UK footprint (particularly those selling amusement, gaming, and entertainment technology into Europe)
  • Likely travel patterns: Many attendees will be bringing representatives focused on the UK market, plus international companies showcasing new products and seeking distribution or operator partnerships

If your target buyers are concentrated in the UK, this is structurally aligned: the show’s “UK dealers” and “visit London” ecosystem framing strongly suggests a UK-first audience with international business participation.

3️⃣ Audience reach (Local / National / Global)

EAG Expo is best described as a UK-national industry event with global supplier participation for amusement, gaming, and entertainment technology.

  • Local/Regional: Strong attendance from London and nearby UK regions due to venue accessibility
  • National: High relevance for buyers across the UK leisure and attractions landscape
  • Global: International technology providers and amusement/game suppliers attend to introduce products and build partnerships in the UK and Europe

In other words, the event is not “global-first” in the way some worldwide expos are; instead, it functions as a UK hub event where international brands show up to sell into (and partner inside) the UK market.

4️⃣ Sample buyer company names (BUYERS ONLY) + websites

To provide accurate buyer-only samples (operators, chains, venue owners, and buyer-side decision-makers) with correct websites, we need two things:

  1. Confirmation of your client’s product category (so we match buyers to your exact buying intent—e.g., coin-op amusement, social immersive entertainment, attractions tech, gaming floor tech, distributor partnerships, etc.).
  2. Your client website so we can review the positioning and identify the most relevant buyer set.

Important: we will not guess buyer fit without your product context. Once you share your client website, we will map the likely buyer types and output a buyer table in the format you requested (Priority, Company, Website, Best Title to Target, Why This is a Good Buyer Fit).

For now, we can only provide a placeholder structure. Please send your client website link to unlock the buyer-only list we recommend.

5️⃣ Job profiles, industries & event type

Event type

EAG Expo is an industry trade exhibition focused on amusement and leisure plus gaming and entertainment technology. It is explicitly described as bringing technology and solutions “to enhance visitor experiences and drive revenue in leisure and attractions.”

Job profiles to target (buyer decision-makers + in-market influencers)

  • Venue / Operator Commercial Leadership: heads of business development, commercial managers, and GM/MD roles responsible for revenue and floor performance
  • Operations & Experience Owners: operations directors and visitor experience leaders who evaluate technology that affects customer flow, engagement, and outcomes
  • Procurement / Purchasing: procurement managers, buyers, and category managers (especially where products require contracts or recurring adoption)
  • Technology & Platform Leads: IT directors or entertainment-tech leads where solutions integrate with systems, content, payments, or analytics
  • Partnerships & Channel Team Roles: distribution partnership managers and channel directors who sponsor supplier engagement
  • Sales & Key Account Teams (buyer-side): in larger leisure groups, key account leaders who own vendor relationship strategy

Industries most aligned (using your Apollo industry filter approach)

We will select industries from your Apollo-style categories most likely to contain these buyer titles. For EAG Expo, the strongest thematic alignment typically falls under:

  • Leisure, Travel & Tourism
  • Entertainment
  • Gambling & Casinos
  • Events Services (for event-led attraction brands and experience operators)
  • Marketing & Advertising (when visitor experience tech is evaluated through customer acquisition/engagement lenses)
  • Information Technology & Services (when entertainment tech requires systems integration)
  • Computer Software (if platforms, engagement layers, or content management are relevant)

After you share your client website, we will refine this mapping further so we only use industries that truly match the buying intent we see for your specific product.

6️⃣ Estimated attendance (expected total footfall)

The official excerpt provided does not include a specific attendance number for the 2027 event. To keep this research accurate, we will leave the attendance value unfilled until we have a reliable source from either:

  • your internal notes / previous event attendance figures, or
  • additional official EAG Expo materials (press releases, exhibitor kits, media packs, or post-event summaries), or
  • an authoritative third-party listing that clearly references expected attendance.

Once you share any reference numbers you already have for EAG Expo 2026/2027, we will convert them into a clear “expected total footfall” estimate suitable for buyer-list planning.

7️⃣ Key focus areas & buyer engagement

From the show positioning, the key focus areas we expect include:

  • Visitor experience enhancement: solutions that improve engagement, dwell time, and customer satisfaction
  • Revenue growth enablement: platforms/equipment that increase throughput, monetisation, and retention
  • Amusement & gaming technology: hardware/software offerings that refresh customer experiences
  • Social and immersive entertainment: innovations that drive modern social play and experiential entertainment
  • Casino & gaming segment connections: supplier discovery and relationship building with industry leaders

Buyer engagement implications for our buyer-research approach: Engagement is typically strongest when exhibitors (and therefore buyer outreach) can demonstrate concrete outcomes—new product demos, revenue models, operational efficiency, and proven performance in similar venues.

8️⃣ Client-product fit review (required to recommend the best buyers)

We can absolutely recommend the best buyer list for EAG Expo based on your client’s needs—however, the official show content provided does not include any details about the client product we should match against.

Please share your client website URL (the exact website we should review). Once we have that, we will:

  • extract your product category, value proposition, and likely buyer use-cases
  • map those use-cases to the right attendee segments for EAG Expo
  • select the most relevant job profiles (titles) that typically own decisions
  • generate the buyer-only company table (15–20 rows) in your required column structure
  • rank “Priority” based on strongest fit to your product requirements and event relevance

Action needed from you: send your client website link. If you also share the target geography (UK only vs UK+EU/Global), we will tailor the buyer list accordingly.

9️⃣ Industry suggestions (aligned to Apollo-style industry filters)

Using your Apollo industry list as guidance, the highest-probability industry categories for EAG Expo buyer targeting are:

  • Entertainment
  • Leisure, Travel & Tourism
  • Gambling & Casinos
  • Events Services
  • Information Technology & Services
  • Computer Software
  • Marketing & Advertising (when the value proposition is customer engagement/attraction marketing)

After reviewing your client website, we will tighten the selection so we only keep industries that directly correlate with your buyer’s likely decision drivers.

What we need from you next (to complete the buyer list properly)

  1. Client website URL (required for #8 buyer recommendations)
  2. Your target product type (if not obvious from the website): e.g., amusement equipment, immersive systems, gaming-related technology, attraction experience platforms, distribution services
  3. Target geography: UK only, UK + Europe, or global
  4. Preferred buying role level: owner/MD, procurement, operations, partnerships, IT/tech leads

Next deliverable we will produce for EAG Expo

Once we have your client website, we will return a buyer-only table with 15–20 sample buyer companies and the exact columns you requested: Priority, Company, Website, Best Title to Target, Why This is a Good Buyer Fit.

Data sheet

EAG International - The Amusement & Leisure Show – Event Attendee & Buyer Profile Analysis
Event Date: 12–14 January 2027
Location: ExCeL, London, United Kingdom
Event Status: Upcoming
Research Date: 1 July 2026
Event Overview
Event Name EAG International - The Amusement & Leisure Show
Event Date 12–14 January 2027
Event Status Upcoming
Venue ExCeL London
City London
State / Region England
Country United Kingdom
Organizer Not clearly stated on the official homepage reviewed
Official Event Website eagexpo.com
Event Type Trade show / exhibition for amusement, gaming, attractions, and leisure technology
Primary Category Entertainment & Media
Secondary Applicable Categories Business Services, Hospitality, Retail
Audience Reach National with international supplier and buyer interest
Estimated Attendance / Expected Footfall Attendance figure not publicly confirmed by the organizer.
Attendance Data Reliability Low to Medium. Official homepage confirms dates and venue, but no public current-year attendance number was verified.
Main Purpose of Event To bring together amusement, gaming, and entertainment technology suppliers, operators, and buyers to source products, review innovations, and generate business.
About the Event

EAG International is positioned as a leading UK trade event for the amusement, gaming, attractions, and leisure sectors. The official homepage describes the show as bringing together the best in amusement, gaming, and entertainment technology to enhance visitor experiences and drive revenue in leisure and attractions. The event is hosted at ExCeL London and is scheduled for 12–14 January 2027.

The show matters because it concentrates operators, distributors, manufacturers, and service providers in a single commercial environment at the start of the business year. For exhibitors and lead-generation teams, it is relevant for buyer identification, account targeting, partnership development, and product discovery across venue equipment, gaming technology, immersive entertainment, and leisure operations.

1. Who Attends: Buyers / Attendees
Buyer / Attendee Segment Typical Organizations Buying Role or Influence Relevance to Exhibitors / Suppliers
Venue operators / attraction operators Arcades, family entertainment centers, entertainment venues, theme attractions, leisure operators Decision-makers for equipment, games, venue upgrades, and guest experience investments High-value buyers for machines, systems, signage, content, and service contracts
Gaming and amusements buyers Gaming operators, amusements businesses, redemption and prize game operators Category selection, capital expenditure, replacement purchasing Core buyer group for coin-op, electronic gaming, and gaming-adjacent products
Distributors / resellers Regional distributors, equipment resellers, systems integrators, channel partners Source products for onward sale and service agreements Important for channel expansion, territory coverage, and volume deals
Hospitality and leisure procurement teams Hotels, resorts, holiday parks, entertainment complexes, destination venues Procurement, operations, guest experience, and asset replacement Relevant for turnkey solutions, fit-out, service, and venue technology
Technology buyers Digital entertainment firms, venue tech teams, software suppliers, platform operators Evaluate digital transformation, payments, analytics, and interactive systems Strong fit for SaaS, payment, CRM, ticketing, and engagement tech vendors
Owners / managing directors Independent operators, franchise owners, SME leisure businesses Final commercial approval on major purchases and partnerships Good for high-ticket, ROI-driven solutions and consultative selling
Industry press, consultants, and advisors Trade media, consultants, advisory firms, association leaders Influence, benchmarking, and market intelligence Useful for awareness, PR, and ecosystem-building campaigns
2. Event Location and Attendee Geographic Origin
Geographic Area Likely Attendee Origin Buyer Concentration Notes
Host city: London Very high High Large concentration of leisure, hospitality, venue, and technology decision-makers.
Host region: England / Greater London High High Strong regional reach into the South East and national leisure industry base.
Nearby business hubs High Medium to High Birmingham, Manchester, Bristol, Leeds, and the wider South East can contribute buyers and distributors.
National UK reach High High Trade-show fit supports attendance from operators and suppliers across the UK.
International reach Moderate Moderate International suppliers and some overseas buyers are likely due to the sector’s cross-border distribution model.
Trade corridors / nearby markets Moderate Moderate Benelux, France, Ireland, and broader European leisure supply chains are relevant.
3. Audience Reach
Reach Level Assessment Explanation
Primary Reach National The show is UK-centered and positioned as a major domestic industry showcase.
Secondary Reach International supplier and buyer interest London venue access and sector relevance support cross-border participation, especially from Europe.
4. Sample Buyer Companies and Websites
Buyer Company / Organization Buyer Type Why It Is Relevant Website Best Job Titles to Target Evidence Level
Bandai Namco Amusement Europe Industry operator / equipment brand Named in official event testimonial content; strong sector fit for amusement and gaming technology. bandainamco-am.co.uk Managing Director, Commercial Director, Product Manager, Business Development Director Prior-Year Participation Evidence
Electrocoin Operator / distributor / supplier Named in official event testimonial content; relevant to arcade, amusements, and gaming supply chains. electrocoin.com Managing Director, Sales Director, Procurement Manager, Operations Director Prior-Year Participation Evidence
Game Nation Operator Named in official event testimonial content; active buyer for venue technology and amusement equipment. gamenation.co.uk Managing Director, Operations Director, Head of Procurement, Facilities Director Prior-Year Participation Evidence
UDC Supplier / operator-side organization Named in official event testimonial content; relevant to amusement sector supply and distribution. udc.co.uk Managing Director, Sales Director, Category Manager, Commercial Manager Prior-Year Participation Evidence
E-Service Service provider / operator-side business Named in official event testimonial content; relevant to service, maintenance, and operational support purchases. e-service.com Operations Director, Service Director, Procurement Manager, Technical Director Prior-Year Participation Evidence
5. Job Profiles, Industries and Event Type
Priority Job Title / Function Department Seniority Level Why This Role Matters
1Managing Director / General ManagerExecutive OfficeC-Level / OwnerApproves major investments in venue equipment, systems, and partnerships.
2Operations DirectorOperationsDirectorOwns venue performance, service quality, and replacement planning.
3Procurement Manager / Head of ProcurementProcurementManager / HeadKey evaluator of supplier pricing, specs, and contract terms.
4Commercial Director / Sales DirectorCommercialDirectorInfluences revenue-generating technology and channel partnerships.
5Technical Director / IT DirectorTechnologyDirectorEvaluates digital platforms, systems integration, and guest-facing tech.
6Facilities DirectorFacilities / PropertyDirectorResponsible for venue upgrades, maintenance, and physical infrastructure.
7Product Manager / Category ManagerProduct / MerchandisingManagerSelects products, content, and concepts for portfolio and floor placement.
8Business Development Director / Partnerships DirectorBusiness DevelopmentDirectorTargets commercial partnerships, licensing, and distribution agreements.
Priority Apollo Industry Why It Fits the Event Best Buyer Use Case
1EntertainmentCore sector alignment with amusement and leisure experiences.Venue operators, content buyers, entertainment suppliers
2Leisure, Travel & TourismCaptures attractions, visitor destinations, and guest-experience operators.Attraction operators and destination brands
3HospitalityRelevant to hotels, resorts, and entertainment-linked hospitality venues.Procurement and operations decision-makers
4RetailRelevant to concessions, redemption, and consumer-facing leisure retail.Merchandising and category buyers
5Information Technology & ServicesSupports digital ticketing, payment, analytics, and platform solutions.Tech buyers, CIO/CTO, IT directors
6Consumer GoodsRelevant for prize, redemption, and merchandising supply chains.Category managers and sourcing teams
7Business Supplies & EquipmentCommercial equipment, fixtures, and operational support products.Operations and facilities teams
8Events ServicesUseful for live experiences, show management, and activation partners.Event and experience service vendors
6. Estimated Attendance
Metric Figure Status Source / Basis Notes
Estimated total footfall Not publicly confirmed Confirmed unavailable Official homepage reviewed No organizer-published current-year number found in reviewed content.
Exhibitor count Not publicly confirmed Confirmed unavailable Official homepage reviewed No current exhibitor list was provided in the source text.
Buyer count Not publicly confirmed Confirmed unavailable Official homepage reviewed Buyer total not disclosed.
Speaker count Not publicly confirmed Confirmed unavailable Official homepage reviewed Agenda exists on site, but speaker volume not extracted from the provided content.
Historical attendance Not publicly confirmed in reviewed text Historical evidence only Official homepage testimonials Testimonials indicate strong attendance and business activity, but no numeric figure was published in the provided content.
7. Key Focus Areas and Buyer Engagement
Focus Area Typical Buyer Need Buyer Engagement Opportunity Relevant Supplier Offering
Amusement equipmentNew attractions and replacement unitsDemo, price, ROI, lifecycle discussionsMachines, rides, cabinets, components
Gaming technologyPerformance, engagement, compliance, monetizationProduct comparisons and integrationsSoftware, cabinets, content platforms
Visitor experience / immersive entertainmentHigher dwell time and repeat visitsExperience design and case studiesInteractive systems, AV, content, UX tools
Payments and monetizationFaster transactions and revenue captureConversion, fraud, and uptime conversationsPayment terminals, software, POS
Operations and maintenanceReliability and service continuityService-level and support conversationsMaintenance, spare parts, support contracts
Distribution and channel growthTerritory coverage and resale opportunitiesPartnership and margin discussionsDistributor programs and dealer enablement
Lead Quality Assessment
Factor Assessment Explanation
Buyer relevanceVery HighStrong fit for operators, distributors, and technology buyers in amusement and leisure.
Decision-maker availabilityHighLikely presence of owners, directors, and procurement leaders.
Data collection potentialMediumUseful for list building if exhibitor, agenda, or visitor data is expanded.
Apollo targeting potentialHighClear industry and title filters exist for buyers, operators, and distributors.
Geographic targeting potentialHighStrong UK-based account targeting with European expansion potential.
Best outreach approachHigh-touch email, LinkedIn, and pre-show appointment settingThe event is relationship-driven; outreach should focus on demos, meetings, and ROI.
Overall lead qualityHighGood opportunity for qualified B2B list building and event-driven pipeline creation.
Best use caseAttendee targeting, exhibitor prospecting, and supplier account mappingUseful for sales teams selling equipment, software, services, or channel partnerships.
Limitations / risksLimited public attendee transparencyNo verified current-year attendee list or attendance total in the reviewed source text.
Apollo.io Targeting Recommendation
Filter Type Recommended Filters Purpose
Apollo industriesEntertainment; Leisure, Travel & Tourism; Hospitality; Retail; Information Technology & Services; Consumer Goods; Business Supplies & Equipment; Events ServicesTarget operators, buyers, and service providers aligned to amusement and leisure spending.
DepartmentsProcurement, Operations, Business Development, Commercial, Product, IT, FacilitiesCapture decision-makers and influencers with buying authority or influence.
SeniorityOwner, C-Level, VP, Director, Head, ManagerPrioritize budget holders and operational approvers.
Job titlesManaging Director, General Manager, Operations Director, Procurement Manager, Head of Procurement, Commercial Director, Product Manager, Category Manager, Technical Director, IT Director, Facilities DirectorFocus on functions that source, approve, or influence venue and technology spending.
GeographyUnited Kingdom; London; Greater London; South East England; Ireland; Benelux; France; Western EuropeAlign with the show’s likely buyer base and travel corridor.
Employee size11–50, 51–200, 201–500, 501–1000Best balance of independent operators, distributors, and mid-market suppliers.
Keywordsamusement, arcade, gaming, leisure, attractions, entertainment technology, venue operations, guest experience, redemption, coin-op, immersive entertainmentRefine prospecting to the show’s exact commercial niche.
Company typePrivate companies, owner-operated businesses, distributors, operatorsBest fit for direct sales and channel development.

Suggested Apollo Search Logic: (amusement OR arcade OR gaming OR leisure OR attractions OR “entertainment technology” OR “venue operations”) AND (procurement OR operations OR commercial OR product OR facilities OR “business development”) with seniority filtered to Manager, Director, VP, Head, C-Level.

Client Fit Review Required
Please share the client website or product/service details. I will review the client offering and identify the highest-fit buyer companies, Apollo industries, seniority levels, departments, and job titles from this event.
Sources & Verification Notes
Source Type What It Verified Reliability
EAG Expo official homepage Official organizer / event website Event name, dates, venue, city, sector positioning, and testimonial evidence High
ExCeL London Venue website Venue identity and London location context High
Official event testimonial content on EAG homepage Organizer-published prior-year evidence Prior-year participation evidence for named organizations and qualitative attendance strength Medium to High
Official homepage navigation and page structure Website review Agenda, Visit, Exhibitors, Travel, and related event sections that support trade-show relevance High

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Tell us your work email and our AI instantly builds a buyer list matched to EAG International - The Amusement & Leisure Show — the best‑fit companies to target, the exact decision‑maker job titles, and the industry filters that fit what you sell.

🔒 Get my buyer details Free · ~20 seconds
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